Alright, let’s talk about this game, Cold VR. So, picture this—it’s 2025 and ALLWARE’s doing its thing with Perp Games, bringing us what they’re calling the Sub-Zero Edition. Yeah, it’s like they were daydreaming about that Superhot VR game and thought, “But what if… ugh, let’s twist it?” You move, and instead of time speeding up, everything goes all slo-mo. Seriously. It’s like when you’re running late, and time just… drags, but then you realize you left the stove on, and bam—panic mode.
Anyway—oh wait, back to the main bit. Right, new stuff dropping June 2nd! Five brand new levels. Yeap, your Quest and PC VR sessions are gonna get wild(er). Incredible how they keep these updates rolling. Like, last February was just the warm-up round. No kidding.
And speaking of all things different, word is there’s this fresh main campaign. Apparently, they’ve tweaked enemy AI. I imagine it’s not just me fumbling around wondering why I keep getting ambushed, right? Plus, the Backroom levels—they’re optional now, so no pressure strolls or whatever. A win in my book.
Oh, here’s something extra. They’re jazzing up the intro and Main Menu. Love these little things. Makes jumping in so much smoother. Who else just taps impatiently while loading screens do their thing?
Okay, so there’s more. They’ve got this cool weapon-catching trick now. Add in polished graphics, room-scale movement (ever felt the need to duck-dive IRL?), and even support for those fancy bHaptics vests. Plus, everyone waiting for that PSVR 2 release? It’s happening, they promise. Soon-ish.
Before I go off on another tangent, let’s wrap it up. Cold VR’s hanging out on the Horizon Store for Quest users and on Steam for PC VR folks. All for a cool $20. Can’t beat that price for dodging bullets in style, right?