Okay, so get this—Open Brush, yeah, it’s like the comeback kid of the VR art scene. You remember Tilt Brush, right? Google’s VR masterpiece that kinda, well, disappeared in 2021? Anyway, Open Brush is like its rebellious younger sibling. It’s open source and now, hang on to your hats, it’s got multiplayer! I know, right?
So, here’s the scoop. The Icosa Foundation, the wizards behind Open Brush, just rolled out this update for both Quest and SteamVR headsets. Everything’s set up for you to dive in and draw with friends. You know, that real-time thrill of scribbling wildly in VR while making questionable art choices together. Imagine wandering through someone else’s neon landscape or showing off your latest masterpiece—if you can call it that.
Initially, I hear the multiplayer’s keeping it basic, focusing just on the core tools. But, surprise surprise, more is on the horizon. You can basically be the boss of your room—mute, kick, whatever, to keep the peace, or chaos, it’s your call. Plus, cross-platform magic means Quest and SteamVR users can mingle. Mind blown, I know.
Mike Nisbet at Icosa Foundation said something about making creativity “free, fun, and accessible.” And you know, I believe him because multiplayer was high on the wish list. Before Open Brush took the spotlight, Tilt Brush was the big deal. When Google wrapped it up, they left it open for others to tinker with. Fast forward, and we’ve got all these variations: SideSketch, MetaBrush, you name it.
Honestly, with this multiplayer update, Open Brush feels like it’s on a whole new level. You’ve got cross-platform shenanigans and firm support. Kind of hard not to root for it, y’know?