Alright, so, here’s what’s happening — Borderlands 4 is throwing in a combat radar. Yeah, they jumped on that because the fans made some noise about wanting it. It’s wild how this game just can’t stop hitting bumps whether it’s good or bad. I mean, a radar? Who knew folks cared that much about a screen blip? But hey, Gearbox is all ears apparently.
So, about this whole ride, it’s been like one of those carnival roller coasters that you’re not sure is safe. First off, everyone was like “yay!” ‘cause it won’t empty your wallet at $80. But then, wham! They hit us with the news that a bunch of PCs can’t run it. Over half? That’s like, a huge chunk of Steam players, right? But ah, good news slides in — we’re getting some nifty updates.
Randy Pitchford, who’s like the big cheese at Gearbox, kind of spilled the beans on Twitter. They weren’t gonna put the radar in at first, but apparently, lots of people wanted it. So, the devs squeezed it in right before the QA phase. You won’t see it in the preview, though. Guess they want to save some surprises for the actual launch.
Now, here’s a twist — the radar’s optional. Yup, if you’re one of those who love a clean screen or just want a challenge, you can totally ignore it. If not, it could be your best buddy when things get real in those massive shootouts. And, there’s more. Gearbox is throwing in fun stuff like manual healing and more weapon tweaks. It’s like they’re trying to tick off everyone’s wishlist!
How all these goodies will play out against the bad press is anyone’s guess. Randy took some heat over the price chat before they nailed it to $70. Some fans didn’t like how he reacted to, well, criticism. But the buzz isn’t all bad. People are hyped. Maybe Gearbox is finally steering this ship right after the crazy times with Borderlands 3. Anyway, the real deal unfolds this September when the game drops. Until then, let’s just enjoy the chaos.