Alright, so there’s this crazy thing that happened in Skyrim—someone just gave a merchant nearly a million gold. Yeah, you heard me right! We’re talking The Elder Scrolls 5: Skyrim, where you’re the Dragonborn wandering around to smack down some dragons and do, well, whatever your heart desires, really. Remember Alduin the World-Eater (seriously, what a name!) and how everyone’s waiting with bated breath for Elder Scrolls 6? Yeah, so that’s the backdrop of our little story here.
Anyway, so here’s the twist. Developer Bethesda’s off doing their own thing with The Elder Scrolls 4: Oblivion Remastered, all shadow-drop style, while fans are wringing their hands over Elder Scrolls 6. Apparently, things have moved out of pre-production, but 2026 seems forever away. But, I digress.
So, here’s the juicy bit. Over on Reddit, user Kribix_ threw up a screenshot of them being all Robin Hood-like with Adrianne Avenicci, a vendor in the game. They tossed her a casual 935,802 gold. Why? Who knows! Maybe they were feeling generous, or maybe glitched out on dragonborn morals. Either way, someone’s got some serious gold-earning mojo if they can just give it away for free.
Now, the community’s chiming in with their own two cents. There’s chatter about how Skyrim totally missed the boat by not having a barter system like Fallout. One does wonder, though. Also, Adrianne seems to have stolen some hearts, ‘cause folks are tipping her just for being her awesome self, even without the barter thing.
In Skyrim, vendors are like this magical little treasure trove. They’re there from eight to eight, or some are available all day for those night-owl adventurers. They’ve got an inventory system that refreshes, so you never know what you might get. There’s a whole lineup of them, like the wandering Ma’dran and Ri’Saad, or someone like Ghorza Gra-Bagol over in Markarth.
And there’s a Skywind demo out there somewhere, but that’s another rabbit hole for another time. For now, just imagine dumping a pile of gold on a merchant’s counter with a shrug and saying, “Keep the change.” It’s things like these that make Skyrim this weird, wonderful sandbox where anything feels possible.