So, here’s the thing…
I stumbled across this tidbit about Fantasy Life i: The Girl Who Steals Time hitting this insane milestone—500,000 copies sold in just three days. Yeah, you read that right. Half a million in less than the time it takes for a houseplant to get thirsty. Wild, right? The game’s on some kind of rocket-fueled trajectory, zooming past its old sibling Fantasy Life on the 3DS. That one chilled at about 1.11 million copies for its lifetime. So, do the math. This newbie is cruising to smash those numbers.
This game, crafted by the minds behind Professor Layton—Level-5, we’re talking—mashes up JRPG vibes with some life sim jazz. It’s like, you know, a hybrid thing. Fantasy Life i wasn’t about to be shackled to one platform like its older relative. It’s more of a free spirit, hitting up the Switch, PCs, and the two latest PlayStation and Xbox gens. They said it’d be coming out in October 2024 initially, but then boom, it dropped on a sunny Wednesday, May 21. Not complaining.
Level-5’s pride was as loud as a stadium crowd on social media about the whole 500k sales thing. They even threw up a new illustration to celebrate. Apparently, they’re just getting started—or so they say. And they’ve got this free DLC cooking up, dubbed "Update the World," which is… kind of bold, right? It’s supposed to sprinkle in new recipes and multiplayer gear. Perfect for those who always need more stuff for bragging rights or just to feel fancier.
Fantasy Life i seems to be a hungry lion, ready to gobble up more sales than its predecessor. It’s nearly halfway there already. The reason? Well, two main ones pop to mind. Firstly, it’s not stuck on a single platform. You name it, it’s there. Secondly, they rolled this one out worldwide from day one. No two-year wait like the original, which was so Japanese audiences-only back in December 2012 before finally sauntering into the rest of the world.
Meanwhile, as Level-5 basks in their glory days, they’re fixing up some of the smaller quirks of the game with updates. One such fix was already released on May 22 – think multiplayer improvements, real nitty-gritty things like quest completion notifications (because nobody likes being left in the dark about progress, right?). And, drum roll, a bugged quest progress count? Gone. For those on PlayStation and PC, it’s live; for those with a Switch or Xbox, hang tight until May 29.
Funny thing, but as awesome as it sounds, I couldn’t help wondering if Fantasy Life i will just plateau after this initial hype. I mean, who knows? But for now, it’s a live wire and I’m kind of here for it.