Okay, so here’s the deal with “Yasha: Legends of the Demon Blade” — it’s this action roguelite thing with three different characters. Like, you’ve got Shigure, who’s got a longer ninja sword (think slicing through a melon); Sara, with her quick daggers — fast as a curious cat; and Taketora, who switches between, wait for it, a bow and his fists. Each has their own little story, sorta mingling with each other in this shared world. At first? It’s all shiny and exciting, like unwrapping a mystery gift. But then, well… the routine of reruns creeps in. Thankfully, the trio of heroes spices things up, even if the story itself is a bit of a snooze and levelling up feels like watching grass grow.
Anyway, you fire up the game, pick your character, and bam — your very own save file. But hey, don’t expect any crossover perks if you swap characters. It’s like each of them lives in their own little bubble. You snag buffs and stats that feel like barely a pat on the back. Yeah, you get new weapons after each run — or choose to level up what you’ve already got (which sounds more exciting than it is). At least, new weapons come with cool traits. Mix those up as you go, like a chef tweaking a recipe mid-cook.
Now, if we talk about the storytelling — it’s basically background noise. But who cares, because the combat? Oh man, now that’s fun. It’s speedy, gives some nice feedback, and with a parry system that’s easy to learn but kinda tricky to nail down. Weak and strong attacks blend like smoothie ingredients you didn’t think would work, and there’s a dash move too. Every third area, you’re facing a boss, and it feels like reaching the top of a rollercoaster when you beat them. Then, poof, it’s festival time! Spend your gold on goodies. Honestly, getting to the tougher stages feels worth it, though those early bits can seem like watching old reruns for the hundredth time.
In short: a decent time-waster, with boss battles that get your blood pumping and three characters that really do play differently. If you’re in it for the fighting (and not the plot), you might stick around. Kinda lacked the depth to lure me back again and again, but hey, for what it was? I enjoyed swinging that demon blade around.