Alright, let’s dive into this twisted ride with Sonic Racing: CrossWorlds because, well, why not? It’s like those moments where you just hit play and forget about overthinking—just roll with it. I had a blast at the Summer Game Fest, fiddling around for an hour with this wild kart racer. You know, what makes a kart game good isn’t rocket science: speedy races, those cheeky power-ups that can flip the table on you, and characters that make you smile. Nailed it, honestly. But there’s this extra spicy layer they added, something a bit different from past Sonic racing flings.
Now the CrossWorld mechanic, oh boy, it’s like mixing up a normal day with sudden bursts of madness. First lap, everything’s cool, and then bam! Whoever’s leading decides where the warp hole takes everyone next. Could be icy landscapes or, get this, shipwreck storms and fiery places with laser obstacles. Totally a thing. By the third lap, you’re back on the original track, but what a twisty ride! Keeps you alert, for sure, even if it sounds like an idea someone threw out in a brainstorming session after one too many energy drinks.
I was about to segue smoothly there, but nah—let’s jump around. So, across these worlds, you’re not just glued to the ground. You’re flying, hovering, surfing, whatever tickles the game’s fancy. And speaking of flying, I didn’t expect to love it that much, but here we are. The feel of soaring through the chaos with perfect controls? Almost too perfect, if you ask me. Eye candy everywhere, though occasionally you might squint and wonder, “What’s even happening?” but more for the awe than anything else.
Now let’s geek out on the customization (because who doesn’t love tweaking stuff?). Missed a chance to mention that earlier. You can deck out your kart like it’s your favorite jacket. It’s not just cosmetic either. You get these attachment slots—like LEGO bricks for your kart stats. Speaking of which, I decided on speed and recovery boosters and man, that gamble paid off when a rocket came out of nowhere in lap three. Managed to speed ahead, leaving my rival choking on silicon dust.
Anyway, on to the Grand Prix mode—not much of a leap to discuss. It’s your standard four-race series, but look out for curveballs like a rival driver getting all competitive and in-your-face. Adds a surprising edge. Plus, last race gives more points for a first-place finish, which is a nice little life lesson about not giving up until the last minute (clutch plays for the win).
Almost forgot to mention the characters—how? They dropped the bombshell with Sega crossover characters, which got me grinning like a fool. Hatsune Miku and Joker from Persona 5 cruising alongside our blue blur, Sonic, and my boy Ichiban from Yakuza—sounds like a daydream mashup. Yeah, not entirely new, but still, Sega’s roster now? It’s like a party you didn’t know you needed an invite to.
So, Sonic Racing: CrossWorlds isn’t about rewriting the kart racing Bible, but it’s about having an uncomplicated blast. Mark your calendars for September 25, because whether you’re a PlayStation, Xbox, Switch, or PC fan, it’s gonna be hard to resist this whirlwind. Stick with me, and we’ll see where this zany race leads us!